Posts tagged Tristan Interactive
I wish everyday involved an exhibition visit or at least two or three each week. While institutions are putting more and more information about their collections and exhibitions on their websites it is the apps which for me are really making this type of content accessible. With a website I’m very often multi-tasking when viewing but with an app I’m focused on being engaged with that content. Headphones on and iPhone or iPad in hand I’m asking the app to entertain, engage, and inspire me. To take me on a journey.
Here I take a look at 10 iPhone apps for current exhibitions (divided into two posts with 5 each) to see how they compare in their approach to engaging the virtual visitor. Do these apps invite one to attend the related exhibition after viewing? And how well do these stand on their own as an experience for the virtual visitor? I start from the perspective of the virtual visitor because this visitor’s travel budget is limited but his curiosity budget is not and with these apps I can attend an exhibition anytime, anwhere.
Although I start from the perspective of the virtual visitor I am very interested in how these apps enhance the on-site experience as well. In some cases these apps have inspired me to plan a visit to the exhibition soon and when I do I will write a post from that perspective. Have you attended any of these exhibits with the app in hand? If so, please share your experiences in the comments. I’d love to know what you thought worked well on-site. (For Part 2 of 10 iPhone Apps for Current Art Exhibitions click here.)
1. Asia Society Museum: Yoshitomo Nara
Through January 2, 2011 - Asia Society Museum, New York
When the Asia Society Museum opened this exhibit for Yoshitomo Nara in September, Roberta Smith wrote a glowing review in the New York Times noting that, “Mr. Nara may be one of the most egalitarian visual artists since Keith Haring. He seems never to have met a culture or generation gap, a divide between art mediums or modes of consumption that he couldn’t bridge or simply ignore. His art is highly synthetic, representing fusions of high, low and kitsch; East and West; grown-up, adolescent and infantile; and so seamless as to render such distinctions almost moot.”
Not being familiar with Yoshitomo’s work, even if some of the images seem familiar, this app represents my first introduction to this artist. As such it’s an okay, if heavily text based introduction. However, given that this is a paid app ($2.99) it’s a disappointing introduction to the artist. Compare this with the paid app (also $2.99) for the Tate’s Gaugin exhibition reviewed below. To begin with there’s very little multimedia in the Yoshitomo Nara app. The co-curators provide a video introduction giving the user a tour of the exhibition gallery (also available on the website) but that’s the only video. Additionally, there are only a couple of audio clips and one of those accompanies the screenshot here in which the image is missing months after the app’s last update.
I like the incorporation of social media but here the app falls short in my opinion. For example, I thought a friend of mine would really enjoy the work “Hyper Enough (to the City)” (one of the few that contains an accompanying audio clip) and so I tapped on the quote bubbles above the image of this painting. A generic message about the exhibit populated the text box allowing the option to “enter a custom message” to post to Twitter or Facebook but no email option. In attempting to customize the message I completely erased the generic message and so for any subsequent work I tried to post a message to Facebook or Twitter from this app even the generic exhibition information is missing. What I really would like to see is a way to send a message that links to the specific picture I’m messaging from and which ideally would also include a link for the audio clip.
The Asia Society Museum: Yoshitomo Nara app is $2.99 on the website. I think you’ll find the website for the exhibition to be a better value and experience. Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later. Rated 12+ for infrequently touching on themes which parents may give pause/or not to exposing younger children.
2. Gauguin: Maker of Myth
Through January, 16, 2011 – Tate Modern, London
February 27–June 5, 2011 – National Gallery of Art, Washington D.C.
The Tate Modern‘s app for the Gauguin: Maker of Myth exhibition is a pleasure to explore. The navigation options are simple and straightforward. There are four icons across the bottom: “Menu”, “Travels”, Gallery” and “Info”. The “Menu” icon gives the user five options: “Introduction”, “Explore By Theme”, Explore by Date”, “Biography” and “Copyright Info”. Alternatively choose to explore the material on this app by tapping the “Gallery” and the user can choose from two periods of time: “1876-1890″ or “1891-1903″. By whichever route the user chooses to explore one finds quality video and audio clips rewarding the journey and encouraging the user’s continued exploration.
In reviewing the exhibition at the Tate Modern the Londonist wrote, “Abandoning the usual chronological formula, the show pivots thematically around Gauguin, with the work arranged in various rooms around a pair of central spaces which look into the artist’s life and influence; one room covering his first trip to the South Seas, the other his second. The meaning is clear: the movement of this peripatetic journeyman is the key to understanding how he felt about himself, and how he reflected this in the art he produced.”
Seeing this curatorial intent translated to the app so well in the design by Antenna Audio and Tate really enhances the user experience. This is an app which not only works as a stand alone experience (no small feat) but also seems to have been designed in concert with the exhibitions development and not as an afterthought. In addition to the flexible navigation which invites exploration tapping the “Travels” icon reveals a map (screenshot above) with little boxes indicating places and dates for Gauguin’s travels. Simply and effectively the map conveys the extent of Gaugin’s travels allowing the user learn a little bit more about the relevance of each to Gauguin and his work. Everything in this app is delivered in delicious bite size chunks.
As a testament to the exhibit and the apps popularity it is worth nothing that this app is currently the 37th most popular “Education” app in the Apple’s UK App Store and is ranked in the top 1000 “Education” apps in 24 other countries (though oddly not the United States yet).
The Gaugin: Maker of Myth app is $2.99 on the app store and worth purchasing even if you don’t intend to go to the exhibition. Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later.
3. Houdini: Art and Magic
Through March 27, 2011 – Jewish Museum, New York
April 28, 2011 – September 4, 2011 – Skirball Center, Los Angeles
September 30, 2011 – January 16, 2012 – The Contemporary Jewish Museum, San Francisco
February 11, 2012 – May 13, 2012 – Madison Museum of Contemporary Art, Madison, Wisconsin
This app is called Houdini at The Jewish Museum, New York – Acoustiguide Smartour. This mouthful of an app name gave me certain assumptions beginning with expecting this exhibition to be strictly a straightforward presentation of Houdini (whatever I had in mind with that thought). For me at least, I thought of Houdini as an interesting entertainer from the vaudeville era but I didn’t really feel excited enough about Mr. Houdini to attend an exhibit. This app though changed my mind. Houdini as an app stands by itself and is worth exploring even if you are not going to attend the exhibition. However, exploring it might also intrigue one enough to catch this exhibition at one of its stops in the next couple of years. Howard Kissel has a good review of the exhibition in his column, The Cultural Tourist.
Acoustiguide and The Jewish Museum, New York do a good job here of storytelling, of interweaving different voices and different elements from the exhibition. I had, I’ll admit, expected a bit more dry narrative, something like what I feel the experience is for Acoustiguide’s Masada app. However, in the app for Houdini, Acoustiguide has
done a marvelous job beginning with an introduction by The Jewish Museum’s Director Joan Rosenbaum. The audio guide is narrated by actor, singer and magician Neil Patrick Harris and includes commentary by Ms. Rapaport; world famous magicians David Blaine and James “The Amazing” Randi and University of Chicago Professor Emeritus of History and Art History, Neil Harris. There’s even a “Bonus” audio clip of Harry Houdini himself.
What intrigues me about this exhibition and gives it a different twist is the integration of contemporary art with the historic objects. Artists Jane Hammond, Vik Muniz, Petah Coyne, Deborah Oropallo, Matthew Barney, Ryamond Pettibon, and Ikuo Nakamura (screenshot of his work, “Materialization” to the right) each discuss how the magician has served as an inspiration for one of their works. Including not only their works but also the voices of these contemporary artists within this app really serves as an excellent invitation to the exhibition. How is Houdini relevant and contemporary today? The audio clips and images from these artists do give me pause to consider this and to consider finding out more by visiting the exhibition.
Under each stop there is an icon for “More Info”. Sometimes this is worth exploring as there can be additional audio or video clips. But this is kind of hit or miss as often one simply finds a still of the same image on the original screen although tapping this one does allow the user to zoom in and explore the image. Hidden four taps deep in the app is two video clips from archival footage and old movies. (Hint: the two video clips are under “Introduction” and “Celebrity”). Isn’t there a design rule that the user should never be more than three taps from any content? The extra video and audio clips here might be made more accessible by locating them under the “More” icon on the bottom of the app.
On a final note the app is Houdini at The Jewish Museum, New York and as I currently understand it there are no plans to make changes to the app for the next three stops on the exhibition’s tour. However, it might be nice if the other stops did take a look at modifying the logistical information and gallery map for their respective institutions as I do think this app is a good invitation to see the exhibition where users have the chance.
The Houdini at The Jewish Museum, New York app is $2.99 on Apple’s App Store and worth downloading even if you are not planning on attending the exhibition. Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.1 or later.
FYI: Thirteen and The Jewish Museum, New York are giving away 50 pairs of admission tickets and more here. Contest ends 1/3/11.
4. Infinity of Nations
Ongoing – National Museum of the American Indian - George Gustav Heye Center, New York
The Infinity of Nations app is an absolutely beautifully designed app. Yes, there are beautiful high resolution photographs of 60 of the art objects from this exhibition included in the app but that’s not what I mean. I mean one should stop to appreciate the aesthetics of this design because they are so seamless you might miss them. If you haven’t already downloaded this free app by all means do so now. Why? Because you have to experience the intuitive, super easy, visual navigation that the innovative folks at Tristan Interactive in collaboration with Daniel Davis, Senior Media Producer at the National Museum of the American Indian (NMAI) and his team at the Smithsonian, with audio content produced by Earprint Productions and NMAI, have created. The beauty of this app begins with the tight integration of the app design with curator Cecile Ganteaume’s design of the exhibition right down to the color coding for different sections in the visual navigation matching exactly the exhibition graphics. Now that’s attention to detail. But the real beauty is the usefulness of this attention to detail.
When you first open the Infinity of Nations app you are greeted with a menu of four choices “Infinity of Nations Guide”, “About This Exhibition”, “Museum Information” and “About This Application”. This app eschews the traditional menu icons at the bottom as well as any keypad option for entering audio tour stop numbers and replaces these with a simple, elegant visual navigation.
Tapping “Infinity of Nations Guide” takes the user to a list view of the twelve different sections in the exhibition and an introduction. At the bottom are two options for the user to toggle between. Tap the map view and the user gets a map of the exhibition which you can scroll back and forth. Tapping the section labeled “Southwest” and the user is presented a graphic representation of the display case as it is in the exhibition.
The user can scroll along the virtual display case. Numbers and a white boarder around several of the objects invite the user to tap on the object revealing a brief audio clip and an image of the object. The audio starts automatically for the user. The user also has the choice of tapping “Description” for a text version of the information in the audio clip. Tapping the description does not interrupt the audio.
Tap on the image, in this case of a Hopi manta, and the user can zoom in for a closer view and pan around the image to really appreciate the details. Again, doing so does not interrupt the audio. This only makes sense but that isn’t always the experience in every app. It’s this type of attention to the user experience that really makes this app a pleasure to explore.
Accompanying the text description is a thumbnail of the same image and if the user chooses to tap on the thumbnail then again you can zoom and pan the image. Makes sense but again not every developer pays attention to the user experience the way Daniel Davis and Tristan Interactive have in this app.
One of the beauties of this apps design is that it works well for both the virtual visitor and the on-site visitor and allows for a seamless experience moving from one to another. If after viewing the app there are items I specifically want to view when I visit the exhibition I’ll know exactly where they are located. And vis-a-versa after leaving the exhibit if you wanted to explore a section further you would be able to intuitively navigate right to the section.
Another aspect to this design is it’s scalability. As the NMAI develops more content for the pieces in the exhibit it will be easy to integrate into the app. An approach that makes sense for permanent collections. I could easily see this becoming the app equivalent of the exhibition catalog.
On a final note I appreciate the absence of loose strings. There are no extraneous half-baked components placed in the app because well, someone on the designed-by-committee said there should be or the app would be incomplete. Everything included in this app works to enhance the user experience of the art. The technology gets out of the way. Form and function fit together perfectly here.
The Infinity of Nations app is available for free from the App Store, has been downloaded more than 1200 times in a little over a month since its release and ranks in the top 1000 “Education” apps in 13 countries (not an easy feat for an exhibition specific app). I recommend that you give it a try. Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.1.3 or later.
For more information on the Infinity of Nations exhibition here is the Holland Cotter’s review in the New York Times and here is a review by AP writer Ula Ilnytzky in the Huffington Post. Curator Cecile Ganteaume spoke with Chuck Scarborough on New York Nightly News about the new exhibition and you can watch a video of that here.
5. Tuymans BC
Through January 23, 2011 – Bruges, Belgium
Bruges Central City Festival: “Every five years Bruges provides the stunning setting for a large-scale cultural festival. In this edition creative Belgians and artists from Central Europe take over the city. Along with the art-historical exhibition ‘Van Eyck to Dürer’, the contemporary art trail ‘Luc Tuymans: A vision of Central Europe‘ will be one of the highlights of this major event. The exhibition curated by Luc Tuymans and Tommy Simoens, gives a unique vision of the arts of an extraordinary region as their influences ripple out all over the world and back again. The exhibition is full of paradoxes: light and dark, East and West, the experience of the past in the present and the pains of history. Spread over 5 locations across the city, it includes the work of over 40 artists.” From the festival website.
This app is designed to be experienced as a visitor at the Bruges Central City Festival.
As such it doesn’t stand up well as an app stand-alone experience. Essentially this is an audio guide with the content referencing spaces and works of art in a traditional audio guide format but which at times is difficult to follow as the audio and the image(s)are not always aligning in an easy to follow format for the virtual visitor.
The navigation of the app is straightforward. As noted above this exhibition is an art trail at five locations across Bruges. Tapping the “Places” icon presents the viewer with a menu of the five locations to choose from (left screenshot). Selecting one of the places provides a menu of the artists at that location, in this case Grootseminarie (right screenshot). After selecting an artist the user sees a screen with the artist birthday and birthplace, one or more images of the artist work and the option to play an audio clip. Sometimes, as in the case of Katharina Fritsch the app only presents the user with a single thumbnail image which doesn’t really allow the viewer to see the work of art being described. In other cases there are multiple images of the artist’s work and it’s not always easy for the virtual visitor to tell which of these images are in the exhibition and which are provided as additional example of the artist work.
The best way for the virtual visitor to enjoy this app is to abandon thoughts of the exhibition itself and take a moment to uncover the names of contemporary artists of which one might not otherwise have heard. In most cases I don’t think there is enough content on the app to give you a good understanding of the artist’s work but it is sufficient to discern which ones might of interest for exploring elsewhere.
The Tuymans BC app is a free app on Apple’s App Store. Although the app description indicates English as the only language there are French and Dutch options as well. Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later. Rated for ages 12+.
(For Part 2 of 10 iPhone Apps for Current Art Exhibitions click here.)
November saw the release of a number of culture apps on the Apple App Store. Some were as alive as a business card or flyer but others were very creative, fun and inspiring in their approach to engaging users in this space. Here is a review of ten culture apps which give a representative range of the releases from cultural institutions in the month of November.
Does your heart weigh more than the feather of truth? Answer 7 questions correctly and you will unlock the Book of the Dead of Hunefer, one of the many of the British Museum’s collection of Books of the Dead featured in the the exhibition Journey through the Afterlife: Ancient Egyptian Book of the Dead. Get the answers wrong, and you will be eaten by the Great Devourer.
This app is more of a trailer for the exhibit than an app for engaging in the exhibition. If you are planning to attend the exhibition (which runs through March 6, 2011) and have children then the app journey through the netherworld may be a good teaser to get them intrigued. (Rated for children 9+ for infrequent/mild horror/fear themes).
Given the apps trailer premise my one suggestion would be for the “Events programme” page to be integrated in an easy to read format for the iPhone. Instead one is directed to the exhibition website which while I do appreciate the link it is a bit more difficult to navigate than if this information had been integrated into the app itself.
Ancient Egyptian Book of the Dead is a free app compatible with iPhone, iPod touch, and iPad and requires iOS 3.1.3 or later.
Bristol was the fifth most heavily bombed British city of World War II. The presence of Bristol Harbour and the Bristol Aeroplane Company made it a target for bombing by the Nazi German Luftwaffe who were able to trace a course up the River Avon from Avonmouth using reflected moonlight on the waters into the heart of the city.
Between 24 November 1940 and 11 April 1941 there were six major bombing raids. In total Bristol received 548 air raid alerts and 77 air raids with:
919 tons of high-explosive bombs and myriad incendiary bombs
1299 people killed, 1303 seriously injured, 697 rescued from debris
89,080 buildings damaged including 81,830 houses destroyed and over 3000 later demolished.(From the Bristol Blizt in Wikipedia).
This app gives you information on what old Bristol was like, and the effect the Blitz had, through an engaging audio commentary, and using archive photos and film provided by Bristol Record Office, and other pictures from Bristol City Museum & Art Gallery.
Bristol: The Blitz and the City We Lost is a step up from a basic audio tour and something I am seeing pop up on the App Store for many historical areas throughout the world. If you are in Bristol the app uses the phone’s GPS to play the right audio clips, and show the right archive images and films in the right places as you walk around Bristol’s old city. But for the rest of us there is browse option which I enjoyed. Two things are missing from the browse option: a map of Bristol to help locate visually how the different stops relate spatially; and also, there are no present day photographs of the stops given the design for a walking tour. All in all though I found the app an informative and easy to use bit of history.
Bristol: The Blitz and the City We Lost is $2.99 on the App Store and is compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later.
3. Extraordinary Heroes
The Imperial War Museum London opened the Lord Ashcroft Gallery, its first major permanent gallery in ten years, on the 12th of November with Extraordinary Heroes.
The new gallery, paid for by a £5million donation from Lord Ashcroft, KCMG, will house the Extraordinary Heroes exhibition containing the world’s largest collection of Victoria Crosses (VCs), which has been established by Lord Ashcroft since 1986. The 162 awards, which range from the Crimean to the Falklands wars, are on public display for the first time alongside 48 VCs and 31 George Crosses (GCs) already held by the Museum. The VC is Britain and the Commonwealth’s premier award for extreme gallantry in the face of the enemy, while the GC is Britain’s most prestigious civil decoration.
The Extraordinary Heroes app which accompanies the exhibit indicates that one can “explore 29 stories of bravery across 7 different themes” but it does so in the manner of a fancy flyer for the exhibition. One can read the brief descriptions but one doesn’t feel really drawn into the stories. On the “How to Use This App” screen there are icons and instructions for audio and video clips but it appears that this is from Toura’s (the developer) template, rather than specific to Extraordinary Heroes, as there are no audio or video clips available in the app. Which is a shame. After Bristol: The Blitz I was geared up for more history but found Extraordinary Heroes to be less than ordinary as an app. This is a step down from an audio guide.
Extraordinary Heroes is available for $0.99 on the App Store. Save your change unless you want to make a charitable donation to the Imperial War Museum. Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later.
4. Golden Gate Park Field Guide
This is a really cool app from the California Academy of Sciences and let me start by noting the coolest feature, “Sightings”. With “Sightings” “citizen scientist” can search for recent sightings of plants and animals in the park. For example, a Red-shouldered Hawk (Buteo lineatus) was spotted on the grassy slope between deYoung and JFK on Thanksgiving day. Users can also upload a spotting with a picture. Unfortunately the picture of the Red-shouldered Hawk wasn’t the best and you can’t zoom yet on the picture but this is still a pretty cool way to explore the park. However, the field guide tells me that this is an uncommon sighting and even provides an audio clip of the Red-shouldered Hawk’s voice. The app also keeps track of your sightings in folder for handy reference.
A field guide highlights more than 170 of the park’s animal and plant species, “including a few surprises like wild coyotes and blackberry bushes“. An “Adventures” section includes two nature walks, two bike tours, and four scavenger hunts. This app is well thought out and easy to navigate.
The Golden Gate Park iPhone app is currently free for a limited time and then will be $2.99. If you are planning to visit the California Academy of Sciences in the coming weeks show the app at the Academy ticket window for $5 off the price of your ticket from 11/29/10-12/24/10. (Valid for up to four guests.) This app is compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later.
“On the cliff of Masada, at the edge of the Judean Mountains, rising over 400 meters above the western shore of the Dead Sea, unfolded one of the most dramatic events in the history of the people of Israel.
When all hope of halting the advance of the Roman forces was lost, Elazar Ben-Yair gathered the warriors of Masada, with their women, their elderly and their young in the square beyond the wall and addressed them, calling upon them to take their own lives…
“…and die we shall ere we serve our enemies in bondage, and free men we shall remain when we leave the land of the living, we, our wives and our children…’ ” (from the developer’s description)
This app from Acoustiguide is pretty much one would expect from a leading provider of audio guides. There are 41 way points and an introduction. Each is accompanied by a still photograph. I had been hoping that there would be more multi-media available to really bring Masada to the user who may not be able to visit. While this audioguide is informative it seems to fall short of really being an app. I wish this app would take a page or two from the National Constitution Center’s app.
Acoustiguide Smartour – Masada is $1.99 on Apple’s App Store and is compatible with iPhone, iPod touch, and iPad. Requires iOS 3.1 or later.
6. Mori Art Museum Official App
The Mori Art Museum “is Tokyo’s highest museum, on the 53rd floor of the Roppongi Hills Mori Tower. Opened in 2003, it features state-of-the-art galleries with 6m-tall (20-ft.) ceilings, controlled natural lighting, and great views of Tokyo. Innovative exhibitions of emerging and established artists from around the world are shown four times a year, with past shows centering on contemporary Asian, African, and Japanese art.” (from the New York Times).
The Mori Art Museum Official App is the app as business card. There is basic information about the current exhibit, “Odani Motohiko: Phantom Limb” including biographical information about the artist and pictures of six pieces in the exhibition. There is no additional audio or video included. I’m not sure I understand the point of creating this app other than, as I said, as a business card. Odani Motohiko’s art looks intriguing but this app isn’t going to help the user gain a better appreciation of his work.
Mori Art Museum Official App is available on Apple’s App Store at no charge and is compatible with iPhone, iPod touch, and iPad. Requires iOS 3.1.2 or later.
The National Constitution Center worked with Drexel University’s School of Education to create this excellent app. There are five navigation icons across the bottom of the app. The first icon, “Home”, provides the visitor with basic logistical information including directions via public transportation and parking rates. Let’s skip the second icon for a second. The central icon appropriately enough is of the “Constitution” and provides a full text of this historic document. The fourth icon is “Newswire” provided by YellowBrix, Inc. a service of BusinessWire. The newsire highlights articles in the news which affect constitutional issues, although not all articles seem to meet this criteria. And the fifth navigation icon is “More” which allows the user to send an email about the app, provide feedback to the NCC or take a survey.
Now back to the second icon, “Tours”, which is the heart of this app. Here the NCC introduces an in-app payment system which I applaud. There are four tours, “Art of the American Soldier”, “We the People-Constitution”, “Signer’s Hall Exhibit”, and “Ancient Rome and America”. Each tour has between twenty and forty-five waypoints and includes rich media. For example, a video of George W.H. Bush, Chairman of the NCC, welcomes the user to Signers’ Hall. After a couple of provided preview way points the user can choose to purchase the rest of the tour for $0.99. A very reasonable price considering the content provided here. If the NCC had started with the app being priced at $3.99 on the App Store users might be reluctant to purchase the app. With this model users can download the app and have convenient access to some basic features and then pay-as-you-go with the tours after you’ve previewed the content of several waypoints first.
Overall I think the NCC did a good job of creating an app that is engaging both for the on-site visitor and the at-home app user. I haven’t visited the NCC yet but after viewing this app I’m looking forward to the chance to do so soon.
The NCC app is free to download from Apple’s App Store and then charges $0.99 each for four optional tours. Try one and I think you’ll agree you’re getting your moneys worth here. This app is compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later.
The Phillips Collection has released a very professional app with great features, easy to use navigation and lots of content to explore. The audio guide consist of three tours, “Intersections” with 6 stops, “Permanent Collection” with 9 stops, and “TruthBeauty: Pictorialism and the Photograph as Art 1845-1945” (a current exhibition running through January 9, 2011) with 9 stops. A variety of voices are featured on the audio guide including Museum Director Dorothy Kosinski, artists, curators, and educators. The last time I visited the Phillips Collection the audio guide was available for access via your cell phone, which I find an improvement over many of the audio guide units distributed by museums but still you have to dial the access number repeatedly during a visit which gets old. So having the audio pre-loaded for a visit is certainly an improvement, although some of it seems lifted from a dated audio guide. When I heard curator Vesela Sreteno refer to a work from the “Intersections” series being on view until May 2, 2010 I had to double check to be sure this app had debuted in November.
But the real fun with this app is when you begin exploring the other content available. There’s a veritable treasure trove of videos to get lost exploring with content ranging from behind the scenes views of artists installing their works in the museum to visitors commenting on the recent Georgia O’Keeffe Exhibition Abstraction. There really is so many wonderful surprises in exploring the videos included in this app.
A real gem of a surprise in this app is the “Love Stories from the Phillips Collection”. I haven’t seen anything like this on another museum app and found these stories very touching and really enriched the experience of my time exploring The Phillips Collection app. Do yourself a favor, download this app and take a look at these “Love Stories”.
One other feature which I really appreciate on the Phillips Collection app is the donation icon at the bottom of the app. This reminds me of the glass boxes often found in museum lobbies which provide an opportunity to donate what you wish. The Phillips house recently suffered substantial damage from a fire and so they have launched a micro-donation campaign to allow supporters to contribute to make a $5 donation, by texting “phillips5″ to 20222 and to make a $10 donation, they can text “phillips10″ to this same number. Even if this donation were not for a special cause I do appreciate that the Phillips Collection provided this way to say thanks for a great app experience.
The Phillips Collection app is available for free from Apple’s App Store and is compatible with iPhone, iPod touch, and iPad. Requires iOS 3.1.3 or later.
This wonderful app from Central Kentucky’s Museum Without Walls Project represents a collaborative effort between Christine Huskisson of the University of Kentucky department of art, Lisa Broome-Price of the Gaines Center for the Humanities, Allison Hosale, a recent graduate of UK with an MA in Art History, and the direct involvement of students from the University of Kentucky and Georgetown College. The design of the app really encourages user involvement with the public art in Lexington, Kentucky. A user can browse a map of public artworks in the Lexington, Kentucky, follow directions on a Google map to the artwork and check-in to earn points (naturally, you need to be in the area for this to work). A “My Gallery” folder allows users to keep track of which art works they have visited. As a result of the check-in feature the Museum Without Walls “team will be able to track which pieces of artwork are being viewed the most and at what times and even by certain demographics, because each user will create a small profile that will give a little information about themselves,” according to Brian Raney of Apex Software, who partnered on the app development.
Museum Without Walls has even created a page for lesson plans. The lesson plans were created by Allison Hosale as part of a graduate level assignment and tested in a local elementary school.
The only thing missing currently is audio and I read that there are plans to include audio from “artists and interpretive comments from curators and administrators, as well as those who might simply want to share their experiences”.
TakeItArtside! is a free app available from Apple’s App Store and is compatible with iPhone, iPod touch, and iPad. Requires iOS 3.0 or later.
UPDATE December 6, 2010: The Project Team at Central Kentucky Museum Without Walls informs me that the lessons plans for the current app were designed by Sarah Piester & Jeanette Tesmer, graduate students at the University of Kentucky.
Zahner has produced, what in it’s present form is, the app as digital portfolio. This pioneer in the architectural metal industry has collaborated with an impressive list of clients all over the world.
According to their website, “The Zahner iPhone App was designed to give art and architecture lovers a taste of the great works by great artists. Included in the App are many of the best designers, architects, and artists of our day, showing the works they’ve produced in Zahner metal.
The Zahner App is one of the best ways to get a taste for the projects that Zahner has done around the world. The Zahner App includes several mapped locations so that users can visit Zahner projects completed in their own area. There is no better way to understand the quality of Zahner metal-work than by seeing it in person.”
The app as it is now does include hundreds of photos and the resources section contains interesting and useful articles however, the app itself is missing a pulse. There’s no video or audio from the artists and architects. No commentary from Zahner on their processes. Nothing. Just a silent digital portfolio of admittedly impressive work. Check out the video on their website for a demo of the app.
Zahner’s app is available for free from Apple’s App Store. I’d recommend waiting until they add some more engaging content. This app is compatible with iPhone, iPod touch, and iPad. Requires iOS 3.1.3 or later